CALL FOR WORKS: ONE-BUTTON GAME OBJECTS
February 2nd, 2010
–
Push the button: Kokoromi’s Gamma game challenge, which we saw earlier this week, challenges game designers to build an entire gameplay mechanic around a single button. What can be done with a single hardware object – a self-contained, one-button invention? We’re looking for creations that answer that question, inspired by games (and encompassing hardware games and hacks), but also extending into interactive art and musical and visual instruments.
(DEADLINE: MARCH 1 (receipt))
(DEADLINE: MARCH 1 (receipt))
From CDM post
LIBELIUM PRESENTS: III ARDUINO CONTEST (2010)
February 2nd, 2010
– from libelium post
For the third consecutive year, Libelium organizes the Arduino Open Hardware Contest in order to award the best ideas and projects made with Arduino.
After the previous editions, this year we have decided to create just one category: “Amazing Arduino”.
We are looking for the most spectacular and unusual projects developed with Arduino.
GAME CONTROLLERS USING USB HOST SHIELD
February 2nd, 2010
–
Cool way to get Game controllers imput without hack too much the interface (and preserve some bool components). + some commercial help from the (incredibly cheap) bluetooth Usb Dongles.
Via Hackaday
Circuits@Home has put together some libraries that make it easy to use gaming controllers with an Arduino. They interface through the USB host shield.
This means that PS3 controllers connect via USB through a cable or a
dongle. With the Wii remote things get a little more interesting. A Bluetooth dongle
is used to make the connection wirelessly. What we have here is a cheap
and easy way to add Bluetooth connectivity to your projects either
through the USB Host shield, or by building your own hardware with the schematics and code that are available from Circuits@Home.
There are several pages that walk you through the protocols using as
well as a demonstration video you can see after the break.
Circuits@Home has put together some libraries that make it easy to use gaming controllers with an Arduino. They interface through the USB host shield.
This means that PS3 controllers connect via USB through a cable or a
dongle. With the Wii remote things get a little more interesting. A Bluetooth dongle
is used to make the connection wirelessly. What we have here is a cheap
and easy way to add Bluetooth connectivity to your projects either
through the USB Host shield, or by building your own hardware with the schematics and code that are available from Circuits@Home.
There are several pages that walk you through the protocols using as
well as a demonstration video you can see after the break.
PYXIS OS, AN OPERATING SYSTEM FOR ARDUINO
February 1st, 2010
–
From MAKE.
Thom wrote in to share his impressive open source operating system*, Pyxis OS. Based around the Arduino hardware platform, it adds some pretty impressive features, such as the ability to run programs from an SD card, read/write to a FAT filesystem, and easily display graphics and GUI elements on a color LCD. It looks like it could be lots of fun to play with, and if you want to peer under the hood, a great way to learn how to build complex systems on tiny microcontrollers.
Thom wrote in to share his impressive open source operating system*, Pyxis OS. Based around the Arduino hardware platform, it adds some pretty impressive features, such as the ability to run programs from an SD card, read/write to a FAT filesystem, and easily display graphics and GUI elements on a color LCD. It looks like it could be lots of fun to play with, and if you want to peer under the hood, a great way to learn how to build complex systems on tiny microcontrollers.
Boom!
Pyxis OS RELEASED
Pyxis OS RELEASED
MASSIMO BANZI'S TINKER TOOLKIT WORKSHOP AT INTERACTION10
February 1st, 2010
–
Massimo Banzi, author of Getting Started with Arduino and co-founder of
the Arduino Project, is presenting a workshop at the upcoming
Interaction10 conference in Savannah, GA on February 4, 2010.
the Arduino Project, is presenting a workshop at the upcoming
Interaction10 conference in Savannah, GA on February 4, 2010.
INTERACTIVE, PORTABLE “MAGIC MIRROR” ARDUINO PROJECT
February 1st, 2010
–
Using an old suitcase, a laptop, X10 home automation parts and an Arduino set-up, this guy managed to build a fully-functional magic mirror suitcase. Basically, it’s an interactive mirror which reacts to it’s environment using various sensors…BUT it can also be used to view stock updates, weather forecasts, and more!
Check out the full tutorial instructable!
via [hacknmod]Tag Technorati: mirror, bag, joke, halloween, carnevale
via [hacknmod]Tag Technorati: mirror, bag, joke, halloween, carnevale
WAVE MIX ARDUINO SYNTH OSC + MIDI + ADSR
January 31st, 2010
–
Arduino Mega doing wavetable osc function with ADSR envelope. Coplex yet clever use of analogIn(s). It’s a nice project held by neutronium (blogging as well on Physical Guitar synth project) Cool.
Code provided on the arduino forum post. The all project is to modulate / mix / output control signal for VCF
via [Neutron-synth]
Code provided on the arduino forum post. The all project is to modulate / mix / output control signal for VCF
via [Neutron-synth]
ANDROID G1 SERIAL TO ARDUINO
January 29th, 2010
–
UPDATE: check this Amarino project kit concisting in an Android App + a Arduino library to get you ready listening to the physical word.
via [DIYDrones]
ARDUINO HARD DRIVE CLOCK BY NATURETM
January 29th, 2010
–
Crazi spinning HardDrive Clock from Hacked Gadgets Forum contributor NatureTm.
No code provided (yet?)
No code provided (yet?)
“The first interrupt just records the time that the slot reaches the sensor and sets the position to zero. [It actually sets the position to the offset value since the sensor isn't at 12 o'clock and I like to think of 12 as pos 0.] Now I can tell how long a rotation takes and how long it has been since the last completed rotation.”
Via hackedgadgets (read the original forum post here).
Via hackedgadgets (read the original forum post here).
CONNECTING A PS2 KEYBOARD TO AN ARDUINO
January 29th, 2010
–
Andreas form Malta shows us how to connect and use Arduino with a standard PS2 Keyboard, a nice step by step instructable-style post.
After some soldering he basically uses PS2Keyboard library overwrote withPS2KeyboardExt2. Nice.
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